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Creating Ground-Only Shadows In Softimage for Compositing

By June 25, 2011No Comments

Paul F takes a look at creating shadows only on the ground in Softimage for use in compositing using the mip_matteshadow shader.

“This is a quick tutorial that I did for a member of 3D-palace.com on how to create ground shadows using the mip_matteshadow shader to help composite CG objects into live-action footage.”

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.