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3D

iWires for deforming 3D objects

By November 30, 2009No Comments

iWires

An interesting approach using a system to deform man-made, or hard surface  3D objects, much similar to the way that soft deformations and selections work on organic models. iWire however deforms the model with reconstruction and maintains the initial models key features and forms. Nifty!

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.