With the new 2012 Subscription Advantage Packs of particular note is Mudbox’s new Gigatexel Engine which promises easy handling massive amounts of detail, where the video below shows 5 billion pixels running smoothly on a laptop. For more information on the Autodesk 2012 Subscription Advantage Packs, check out the page here.
Mudbox 2012 Subscription Advantage Pack updates include:
- Gigatexel engine—Create massive amounts of detail—in the range of billions of texels—to help produce highly detailed assets.
- Edge hardness, creasing & smoothing support—Import and work with models created inAutodesk® 3ds Max®, Autodesk® Maya® or Autodesk® Softimage® software that contain edges with hardness, creasing, and smoothing data.
- Combine Bump and Normal maps—Combine painted bump map detail with extracted normal map detail to produce a single normal map—even in tangent space.
- Enhanced tiling—More easily paint and sculpt tiled detail to create seamlessly repeating textures and maps.
- Duplicate and Flip—More easily duplicate objects, and optionally flip them to create mirrored versions.