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Mudbox Gigatexel Engine in the Mudbox 2012 SAP

By August 13, 2011No Comments

With the new 2012 Subscription Advantage Packs of particular note is Mudbox’s new Gigatexel Engine which promises easy handling massive amounts of detail, where the video below shows 5 billion pixels running smoothly on a laptop. For more information on the Autodesk 2012 Subscription Advantage Packs, check out the page here.

Mudbox 2012 Subscription Advantage Pack updates include:

  • Gigatexel engine—Create massive amounts of detail—in the range of billions of texels—to help produce highly detailed assets.
  • Edge hardness, creasing & smoothing support—Import and work with models created inAutodesk® 3ds Max®Autodesk® Maya® or Autodesk® Softimage® software that contain edges with hardness, creasing, and smoothing data.
  • Combine Bump and Normal maps—Combine painted bump map detail with extracted normal map detail to produce a single normal map—even in tangent space.
  • Enhanced tiling—More easily paint and sculpt tiled detail to create seamlessly repeating textures and maps.
  • Duplicate and Flip—More easily duplicate objects, and optionally flip them to create mirrored versions.
lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.