Get Started With Arnold aiStandard Material in 34 Minutes
Arvid Schneider posts a look at getting your first amazing looking render in Arnold for Maya 2017, covering the aiStandard Material.
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Arvid Schneider posts a look at getting your first amazing looking render in Arnold for Maya 2017, covering the aiStandard Material.
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Use maya’s Viewport 2’s screen space AO for a quick, dirty, fast rendering, Ambient Occlusion pass.
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Chital Gazdar shows how you can change the environmental reflections of a render in compositing, by creating 3 simple render passes.
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Vahan Sosoyan releases an Arnold / Nuke plugin for sending Arnold IPR’s directly to Nuke.
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