Using X-Particles for Dynamic Simulations & Destruction
Florian Thamer shares a look into using the latest release of X-Particles for dynamic simulations.
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Florian Thamer shares a look into using the latest release of X-Particles for dynamic simulations.
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Insydium’s Mike Batchelor has a look at creating viscous liquid and sand effects with X-Particles 3 constrain system.
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A new Release of the X-Particles 3 Beta shows a new FLIP Solver for Cinema 4D using a new domain object for fire, smoke and liquid effects.
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