Using Houdini FLIP Solvers to Melt Objects
leverage the Houdini FLIP solver to create an object melting effect with variable viscosity & custom attributes & controlling shader parameters
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leverage the Houdini FLIP solver to create an object melting effect with variable viscosity & custom attributes & controlling shader parameters
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Scott Keating Product Specialist at Side FX Shows How to Create a FLIP Fluid Waterfall in Houdini 12 Using a Specially Designed Emitter. Scott shows how to create the underlying water simulation that will be
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