Scott Keating Product Specialist at Side FX Shows How to Create a FLIP Fluid Waterfall in Houdini 12 Using a Specially Designed Emitter. Scott shows how to create the underlying water simulation that will be used to drive the white water splashes of the waterfall.

Scott Keating writes: This lesson teaches you how to set up a FLIP fluid waterfall in Houdini 12 using a specially designed emitter. You will then learn how to use velocity and surface information to generate white water and splashes.