Environment Modeling for Games
Get started using simple modeling, UV & texturing techniques in Autodesk Maya, to create low poly environments that are suitable for game engines.
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Get started using simple modeling, UV & texturing techniques in Autodesk Maya, to create low poly environments that are suitable for game engines.
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Maya Actor Tools offers you an easy and reliable tool to export a character and animation to game engines.
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Autodesk posts a presentation given by Judd Simantov over the 2013 GDC recently, who shows the production techniques used for modeling and rigging Naughty Dog’s latest work “The Last of Us”.
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