Getting Started With Joints & Skinning in Maya
James Taylor offers a great guide for getting started with joints & skinning in Maya.
CONTINUE READING
James Taylor offers a great guide for getting started with joints & skinning in Maya.
CONTINUE READING
Steven Roselle shares a look at some of Maya 2014’s new options for creating Joints, making it much easier to build a character’s joint chain and even match the size and change proportions easily.
CONTINUE READING