Breaking Geometry With an Animated Object in Maya Using PullDownIt 3
Esteban Cuesta shows how to use PullDownIt 3 to create destruction by way of an animated object in Autodesk Maya.
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Esteban Cuesta shows how to use PullDownIt 3 to create destruction by way of an animated object in Autodesk Maya.
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Esteban Cuesta takes a look at how to break greek style columns with PullDownIt for Maya showing how to create and control fractures. Pulldownit! is a dynamics solver for Maya which allows for the creation of
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Esteban Cuesta demonstrates the realtime Pulldownit fracture solver in the Maya viewport running under MAC OS. Pulldownit! is a dynamics solver for Maya which allows for the creation of fractures as well as massive rigid bodies simulations.
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A Maya Dynamics tutorial covering how the Maya 2012 force fields can be used in conjunction with PullDownit for destruction simulations. This tutorial is hosted by Esteban Cuesta where he uses vortex field to effect
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