When and Why to Use “If Name Equals Main” in Maya Scripts
Chris Zurbrigg posts a short look at the if __name__ == “__main__” in Python, what it means, and how it can be used in Maya scripting.
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Chris Zurbrigg posts a short look at the if __name__ == “__main__” in Python, what it means, and how it can be used in Maya scripting.
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Create a once click copy skin weights, skin cluster tool for Maya using some easy Python scripting
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Use python scripting to create a follicle constraint tool in Maya that can connect an object to a polygon surface.
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Some practical scripting techniques with Maya Python that will create a simple texture path tool for re-linking textures easily.
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