Creating a Great-Looking Cloth Shader in V-Ray for Maya
CG Artist Oasim Karmieh shows a few methods for creating great looking cloth when using V-Ray for Maya.
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CG Artist Oasim Karmieh shows a few methods for creating great looking cloth when using V-Ray for Maya.
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Stuart Christensen returns with a look at the Mental Ray Dielectric Shader inside of Autodesk Maya. The dielectric shader will better match and render the behavior of light rays passing through materials of different refractive index,
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Stuart Christensen takes a look at the sometimes mysterious mia_material_x shader in Autodesk Maya and deriving quick start materials and optimized uses. “The mia_material_x is a mysterious shader that is intended for use within the
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A basic Maya shader and rendering tutorial from Patrick CN Wong on using Sub Surface Scattering in Maya. Great if you are starting out, confused or tried some SSS with limited results. Maya SSS shader
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