CG Artist Creates Non-Destructive Procedural Modeling Toolkit for Everyone
CG Artist Tim van Helsdingen created an amazing “meshFusion-like” tool for Houdini Engine.
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CG Artist Tim van Helsdingen created an amazing “meshFusion-like” tool for Houdini Engine.
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Hard Mesh is set yo change how you work with boolean modeling operations in Autodesk Maya.
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Recently there have been two “teasers” posted by The Foundry which shows some new tech for Modo, MeshFusion, which looks like the boolean tools the way that it has always been dreamed of in 3D, interactive, fast, and editable as live objects
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