A tutorial in Maya explaining the process of getting a subsurface scatter look using a mia_material_x shader by plugging a misss_fast_skin into the additional color of a mia_material_x. The comes to use via Amber Steele who created the tutorial after getting some requests as to how it was done on her demo reel.
Creating mia_material_x / subsurface scattering hybrid Tutorial from amber steele on Vimeo.