Capac Roberts shows a simple way to use HDRI and Mental Ray to light a scene using a chrome ball to give some feedback to the lighting in the scene, then creating render passes for compositing in NUKE.

Capac Roberts writes: Maya Nuke Chrome Ball tutorial explains a simple way to use HDRI and Mental Ray to light your scene. The chrome ball gives us feedback to how the scene is lit. When the scene is ready, render passes are set up for compositing in Nuke.