Introduction to the Rigid Body Simulator in Blender

Andrew Price has some fun with the Rigid Body dynamics in Blender, experimenting with creating a wrecking ball animation. Andrew covers everything you need to know to get started using the Rigid Body Dynamics.

What’s a wrecking ball without something to wreck? In this family friendly tutorial, we’ll be smashing cubes, but you’re welcome to use whatever you likeAndrew Price - BlenderGuru.com

Andrew shows how to create the chain links for the wrecking ball and setting the collisions for each link using the rigid body tools in Blender. Most RBD simulations really require particular attention to scale, regardless of the application that you are using. Andrew provides some great tips for working with scale, and how to set up the initial state of the simulation before rendering. Check out the tutorial for the Introduction to Rigid Body Simulations in blender here.