Major Rendering Advancements in Store for Isotropix Clarisse iFX 2.0

Key Clarisse iFX 2.0 Features at a glance


  • Major rendering advancements such as support for volume rendering, Open VDB, deep image output through OpenEXR 2.0, double sided vector displacements and a new powerful AOV engine

  • New set of texture nodes for look dev artists

  • Complete OpenColorIO integration for high end color management

  • Powerful file referencing supporting local overrides and incremental updates designed for teamwork

  • Brand new 3D manipulators for faster layout

Isotropix have announced that they will be attending Siggraph 2014 with the next major release for Clarisse iFX 2.0. Clarisse is Isotropix’s next generation 2d/3d rendering tool which is the fusion of an animation package, a compositing software and a 3d rendering engine all rolled into one. Clarisse iFX is designed to render progressively and very quickly making use of the computers CPU for rendering.

Clarisse iFX 2.0 will house some major rendering advancements including a new AOV engine allowing you to render passes with Clarisse, Open VDB, volumetric rendering, and support for deep images and double sided vector displacements.

Isotropix Clarisse iFX 2.0 will also sport a new set of texture nodes specifically for look dev artists, complete OpenColorIO integration and a new file referencing feature.

Check the press release for Isotropix Clarisse iFX 2.0 below

Isotropix Clarisse iFX 2

 

Clarisse iFX 2.0 at Siggraph 2014

Montpellier – July 31, 2014 – Isotropix, a privately held software company developing high-end innovative graphics software solutions, announced today Clarisse iFX 2.0 the next iteration of its nextgen 2D/3D rendering tool which will be unveiled at Siggraph 2014. Clarisse iFX 2.0 introduces big improvements to the rendering engine, powerful file referencing and many work flow enhancements.

“We’re really excited to announce this upcoming major version release which is a true milestone for production pipelines. We’ve been working very hard on it for over a year in close relationship with our customers. Thanks to the key feedback we received from artists we’ve been able to ease Clarisse pipeline integration, fine tune and improve many aspects of the unique tools found in Clarisse. Not only we’ve implemented exciting new features such as high quality volume rendering or deep image output, but we’ve also greatly improved large areas of Clarisse in order to offer what’s probably the best out of the box lighting and rendering solution available on the market.” says Sam Assadian, founder and CEO of Isotropix.

Key Clarisse iFX 2.0 Features:

  • Major rendering advancements such as support for volume rendering, Open VDB, deep image output through OpenEXR 2.0, double sided vector displacements and a new powerful AOV engine.
  • New set of texture nodes for look dev artists.
  • Complete OpenColorIO integration for high end color management.
  • Powerful file referencing supporting local overrides and incremental updates designed for teamwork.

Brand new 3D manipulators for faster layout.

Pricing and Availability

Clarisse iFX 2.0 is scheduled to be released early in Q4 2014 and will be available through Isotropix website and its authorized resellers. Customers with an active maintenance will be able to download Clarisse iFX 2.0 when released and already can download the latest update of Clarisse iFX (codenamed Hyperion) which includes many of the new features listed for 2.0. More information is available at http://www.isotropix.com/clarisse2
Isotropix at Siggraph 2014
Isotropix is pleased to announce its presence at Siggraph 2014 and invites attendees and press members to drop by its booth #701. The team will provide demonstrations of the upcoming Clarisse iFX 2.0 throughout the exhibition. Isotropix is also very excited to announce presentations by two exceptional guests discussing about the role of Clarisse in production from the perspective of the world leading VFX studio Double Negative.
Graham Jack, Chief Technical Officer for Dneg worldwide, joined Double Negative in 2002 and worked as Artist, CG, 3D and VFX Supervisor on shows such as Batman Begins, Harry Potter. Hellboy 2 and Total Recall before moving onto a site role managing Dneg’s 3D department. He was instrumental in setting up the lighting and rendering pipeline at Dneg and influencing the development of technology in all areas of the company’s pipeline. After overseeing all Dneg’s 3D work as co-head of 3D he was subsequently appointed Head of Technology Strategy and then CTO. As CTO, Graham works closely with Tech Managers and RnD day-to-day to ensure the smooth running of our pipelines, the swift resolution of any issues and the ongoing development and planning of our technical strategy going forward. He will present how Clarisse is now implemented in the pipeline of such a big studio and will discuss about the usual challenges they faced and solved using Clarisse.
Zoe Cranley, CG Sequence Supervisor at Double Negative, joined Dneg in 2005 as Render Wrangler, subsequently progressing on through roles as Matchmove Artist, Generalist TD, Lighting TD, Lighting

Lead and on to CG Sequence Supervisor. She has spent time working in both London and Singapore as CG Sequence Supervisor, and supervised on the likes of Total Recall, Hunger Games: Catching Fire and Muppets Most Wanted. Zoe has most recently completed work as Sequence Supervisor on Gareth Edwards’ Godzilla. She will talk about Clarisse integration from the look dev and lighting perspective. She will present how Double Negative’s artists work and overview their daily workflow.

For people unable to attend Siggraph event in Vancouver, Isotropix will also make guest presentations that will be available online on Isotropix homepage and Youtube channel.

About Double Negative

Founded in 1998 with a team of just 30, Double Negative has grown to become one of the industry’s success stories. They are now one of the world’s leading providers of visual effects for film operating from locations in both London and Singapore (and soon to open a third facility in Vancouver). In addition they last year launched DNeg TV and most recently announced the creation of a new Feature Animation Division.

Through their steady and constant growth the Company has always sought to retain both the creative drive and involvement of its artists through all projects and a close collaborative working relationship with clients. This approach ensures films both small and large receive the same high standard of creative and technical service. This has proved a winning combination resulting in awards recognition from the Visual Effects Society (for Inception and Sherlock Holmes), BAFTA (for Inception and Harry Potter and the Deathly Hallows Part 2) and the Academy® Awards (for Inception).

Recent work includes Transcendence and Godzilla. Shows currently in production include Jupiter Ascending, Interstellar, Heart of the Sea, Book of Exodus, Hercules, Hunger Games: Mockingjay, Avengers: Age of Ultron, Terminator: Genesis, Insurgent, Grimsby, and Ant-Man.

For more details please visit www.dneg.com

About Isotropix

Founded by animation industry veterans, Isotropix is a start-up specialized in developing high-end professional graphics software and aims to provide to CG artists game-changing innovations. While industry players solutions are dictated by marketing departments, the strong belief of Isotropix founders is to design their solutions “for CG artists, by CG artists”. They believe they’ll revolutionize the market by simplifying user-workflow with their disruptive innovative software that answers CG artist’s growing frustration.

© Copyright 2014 Isotropix SAS. Isotropix, Clarisse and iFX are registered trademarks of Isotropix SAS. All products or brand names mentioned are trademarks or registered trademarks of their respective holders.

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