Wolfgang Rode Dives Into Hard Surface Modeling Techniques for a Building Facade in C4D
Wolfgang Rode, also known online as “contrafibbularities” has posted a new tutorial series that dives into modeling a building facade in Cinema 4D. Interestingly the modeling techniques do not incorporate any subdivision surfaces for any of the details of the model.
Wolfgang covers all aspects of the project and that includes everything from the start such as adding the reference images to C4D to work from, and creating all the parts and details until the finished product emerges.
If you were looking to learn more about hard surface modeling, Wolfgang had another tutorial series that covered creating a great-looking sci-fi set-piece, some blast-doors that have lots of details in them.