Riccardo Gigante & Maxon Labs Release a New Way to Deform Objects Using a 2D Lattice Plane
Maxon Labs have posted a look at a new type of deformer for Cinema 4D. Lattice Plane is a 2D cousin to the standard 3D Lattice deformer that we are all accustomed. Like it, you can arbitrarily reshape an object using control points that are on a 2D cage around the object.
a powerful yet easy-to-use deformer inspired by the FFD Deformer to arbitrarily reshape an object by influencing the generator’s control points located on a 2D cage.
The new Lattice Plane restricts the deformation cage to 2D space. A 2D control element can be more clear when you need to identify points to alter. It also has less computational overhead than a standard FDD (Free-Form Deformation) Lattice.
Lattice Plane still retains all the features of a regular 3D lattice. That includes keeping deformations smooth for arbitrary shapes, arbitrary control of deformations, fast computations, customizable smoothness, and the ability to preserve topology when deformations are applied.