Create an Object at the Average Position of a Selection in Maya
Object to Average Position is a handy tool for Maya that will allow you to create an object at the average position based on objects or component selections
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Object to Average Position is a handy tool for Maya that will allow you to create an object at the average position based on objects or component selections
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Mark Feller shares a rigging script for Maya that he has been working on, packageUI. With some help and feedback from other riggers in the industry, the idea for packageUI is to have a single user interface for rigging tasks that could easily accommodate more rigging elements.
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