In this tutorial Stephan (Pixelbahn) shows how you can create a polygon rim from start to finish in Maya. The whole project is split into 10 videos… starting with simple polygon modeling techniques going over to uv layout, texturing and finally rendering with mental ray.
super…………
That is just amazing how you get that done in this time 😉 , i think that will take me some time for fuguring it out.
Really nicely done
Greetings