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sculptris reaches version 1.0

By May 24, 2010No Comments

Sculptris, a work-in-progress sculpting tool from Tomas Pettersson, has recently come out of alpha, beta and  is as a 1.0 release. Tomas has been developing sculptris since early December 2009 which features a dynamic mesh tessellation that will provide additional detail where required, without a lot of bother from the user. Very fun, and yours to try out!

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.