Cameron Fielding posts an great article that takes a look at dirtying arcs and spacing in animation by studying arcs and spacing in real life. Cameron has some really great examples of how adding “dirty” arcs and spacing can bring more realism to your animation work. Good stuff right there!
Cameron notes “I wanted to do a post on how it can be really great to add imperfection to your animation, and in this case specifically how sometimes things like a perfect ease-in or overshoot can add an element of falseness to your work when creating animation in a certain style. I say this because I was watching the shots of a particular animator here at DreamWorks who does a wonderful job of this, and wanted to understand this a little more and include it more frequently in my own work.”