How to Move a Walk Cycle Forward Without Sliding Feet

Animator Chiara Porri shows how to prevent sliding feet when moving a walk cycle forward in space.

Chiara Porri shows three different methods for pulling a walk cycle character forward. The first in the series looks into simply moving a parent controller. The trick, however, is to do it without sliding feet.

Chiara shows how to use some simple math to determine the correct rate at which the character should move.

Get a Walk Cycle in 15 Steps.

More than poses, it’s essential to know why the body moves the way it does. Chiara’s walk cycle tutorial covers all that (plus some tips) and does it in a super-easy way to understand. “I really spent most of the time trying to find the best way to explain to you each step and why the body moves in a certain way,” Porri says. “It’s pretty long compared to all the other videos on my channel.” That doesn’t matter because the tutorial is well worth the watch time.

About Chiara Porri.

Chiara is a freelance animator who finds the time to help people get started in animation with tutorials and tips. Chiara works as a Character Animator for TV series, Movies, and video games.