Frederik Steinmetz with a two part Blender 3D tutorial creating a microscopic looking animation using Blender’s Particle and Hair tools.

In the first part of this brand-new, advanced Blender 2.5 tutorial, Frederik Steinmetz walks us through how he modeled and rigged his ‘Microcosm’ creation! The full tutorial will go on to discuss complex particle & hair simulation, how to add materials, texture and light the scene, and finally how to use nodes for depth of field. In the second part of his brand-new, advanced Blender 2.5 tutorial, Frederik Steinmetz continues to walk us through how he created his ‘Microcosm’ scene! After modeling the scene in part 1, today’s tutorial deals with particle and hair simulation, whilst later parts go on to cover adding materials, how to texture and light the scene, and finally how to use nodes for depth of field.