Shahnam Haider demonstrates how create a burning matchstick with the use of FumeFx for 3D Studio Max. Haider shows how to use animated gradient ramps for some various uses in the effects and overs basics of modelling the details with the use of displacement maps, FumeFX for the fire simulation (fire from Intensity Map) , and then composites all the passes together in Nuke.

FumeFX burning Matchstick tutorial from Shahnam Haider on Vimeo.