Ronen Bekerman graciously demonstrates his set up for creating scenes using V-Ray LightDome and the V-RayHDRI Texture using 3Ds Max – some great stuff here. Check out the original post which will make more sense at Ronen Bekerman’s Architectural Visualization blog. Also please be sure to check out Ronen Bekerman’s Architectural Visualization blog for other great great great posts!

RONEN BEKERMAN describes his post and his video above as: “In this video I’m showing how I setup scene lighting using a VRayLightDome and the VRayHDRI texture loaded with a HDRI (Viz-People HDRI Vol. 01 Map 03 and My own PureLIGHT No. 11)”