Ryan Kingslien looks at how to create a realistic skin rendering setup in ZBrush using LightCaps and Was Modifiers. For more great ZBrush resources, be sure to check out Ryan’s ZBrushWorkshops.
lesterbanks
3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.
Related Posts

How to Create a Stylized Cannon With Zbrush, Maya, and 3D Painter
lesterbanksMarch 13, 2024

Check Out This Free Plugin to Turn Bifrost Particles into Maya Ones
lesterbanksFebruary 6, 2024