Alex Telford looks at creating realistic camera movement and animation using softbody dynamics and physics to get a more natural motion in Blender.
Alex Telford writes: “Hey guys, today we look at how to create realistic camera movement in blender! We will do this using softbody physics to get a more fluid motion. Please note I exaggerate the result a little much in this tutorial, due to thinking about rollercoasters, you will want a more subtle approach 😀 You can download the resources from metalix.co.nz“
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