3DMasterClass posts a great demonstration of how to approach animating a walk cycle in Maya covering overall techniques for process. Great stuff!

3DMasterClass writes: A real time demo of how to approach animating a basic 3D walk cycle using Maya. This is primarily intended to suggest a methodology for getting all the channels of movement worked out before doing the final polish and mix. (Special thanks goes to Ryan Abonitalla for getting me motivated to do this…Anders Ehrenborg for the modeling and Kustaa Vuori for the rig)