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3Dhoudinitutorials

Creating Animated Polygons Influenced by Metaballs in Houdini

By February 6, 2012February 12th, 2012No Comments

Mathew Foscarini with another tutorial for SideFX Houdini where he looks at how to transfer the weighted field of influence from meta-balls over to polygon attributes and use those attribute to control the animation of each polygon. Check out Mathew Foscarini’s site ThinkingMedia.ca for more great tutorials here.

Mathew Foscarini writes: This tutorial is based upon work done by Clovis Gay who developed a MaxScript to do the same thing. vimeo.com/35854355

Tutorial by: thinkingmedia.ca

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.