Ankash Kallyat with a look at the workflow between SpeedTree, (the 3D toolkit used to create 3D vegetation for games, films, and animations) and UDK Unreal development Kit. Check out the tutorial for a look at the SpeedTree to UDK Workflow, Speedtree to UDK: Creating A Palm Tree In Speedtree And Importing It Into UDK here.

SpeedTree 6 can be licensed in three editions: SpeedTree for GamesSpeedTree Cinema, and SpeedTree Studio.

from the tutorial description: In this tutorial Ankash Kallyat will cover the workflow of creating a great looking palm tree using SpeedTree and how to get it up and running in Unreal Development Kit (free). This is a great project for anyone interested in creating trees, plants or foliage for use in engine. Speedtree (included with UDK) features a unique and intuitive interface which allows you to quickly create various types of plant life using a very easy to understand node based system.