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An Introduction to Blender’s Bmesh Modeling System

By May 8, 2012March 9th, 2014No Comments

Blendertuts’ Oliver Villar Diz takes an in-depth look at the new bMesh modeling system in Blender where in a recent update provides n-side support.

Check out the tutorial for an introduction to Blender’s Bmesh Modeling system here.

Oliver Villar Diz writes: Bmesh is the new Blender’s modeling system. It’s core feature is n-gons support, which allows us to use polygons with more than 4 sides. In this introduction tutorial we’ll talk a little about Bmesh, it’s benefits, and check the new tools that take advantage of the n-gons for now: the new knife tool, dissolve, inset… and finally, we’ll take a look to Mesh Lint, an add-on that checks our mesh and spots triangles, n-gons and errors for us, so we’re able to solve them, and deliver a techinically perfect topology in the final model 🙂

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.