GoProcedural adds another installment into the basics of learning Houdini with a look at understanding Houdini attributes and variables showing and using the point, primitive and detail attributes in Houdini.

from the tutorial description: It is said that once you understand how attributes work you will never want to go back to any other 3D Animation package. The time has come. This module focuses on understanding point, primitive, and detail attributes. We will explore the standard attributes and create user defined attributes.