It appears that Allegorithmic doesn’t really mess around and as proof, quick on the heals of a Substance Designer 2.5 release Allegorithmic announces Substance Designer 3. Substance Designer 3 brings a new toolset that they place neatly into two categories – Dedicated and Empowering.

There isn’t a feature list for Substance Designer 3 at the moment, however Allegorithmic does list a new batching system that will allow you to process many meshes and textures at the same time, and a paint system for image editing all in the non-destructive, non linear environment familiar to Substance Designer.

Allegorithmic posts “Introducing Substance Designer 3Substance Designer 3 includes new, dedicated and empowering features and tools such as a major batching system, letting you batch process numerous meshes and textures at the same time, or a powerful paint system freeing most of the artists’ needs when it comes to basic image editing. All this in a non linear environment, making Substance Designer 3 the true only tool dedicated to texturing for game developers.”

Substance Designer 3 is planned for a end of summer release with special early upgrade and pre-order savings. UpgradeSave 30% off when you upgrade from Substance Designer 2.X to Substance Designer 3 by July 31st. To upgrade, just log on the website with your account and click on Pre Order to get it at $200.

Pre-Order Get a $100 voucher for other products if you pre-order at Substance Designer’s regular price before July 31st.
When you pre-order Substance Designer 3 you automatically get Substance Designer 2.5.1, meaning you can immediately start creating your game.