Raf Anzovin shows off a new Maya Breakdown Tool that provides real time feedback as you are posing a character in the viewport allowing you to created breakdowns interactively. The tool is slated for release in the next month with a planned price of just $29.00.

…This handy tool for Maya enhances a pose-to-pose workflow by allowing you to create breakdowns interactively or bias a pose towards nearby poses. It also calculates all rotates using quaternion math, eliminating pesky Euler angle issues (like gimbal lock) while you’re making your poses…

It may seem similar to the Anzovin Onion Skinning Tool, which shows preceding and proceeding frames as you work; However the new Maya Breakdown Tool differs in that it is able to help you create? new keyframes.

the BreakDown Tool for Maya incorporates:

  • a constant preview of your pose as you drag the slider, actually moving the character as you do so.
  • quaternion interpolation instead of Euler angles to calculate rotation, eliminating gimbal lock and other Euler problems when making poses.
  • And can be used not only to create breakdowns between poses, but also to bias an existing pose towards the poses on either side of it. Just like when you’re creating breakdowns, you’re given constant feedback on the character’s pose while you manipulate the sliders.