Luis M provides an extensive look at tearing down a bridge using RealFlow, and he does it demonstrating a couple of techniques. First he runs through Collapsing a Bridge using RealFlow‘s MultiJoint System, and then runs through the same simulation without the use of MultiJoints using the Caronte Dynamic Solve.
A new tutorial to know how to work with Multijoints in RealFlow and Caronte’s dynamics
MultiJoints in RealFlow provide a way for creating connections between objects, and the system was introduced as a more robust and flexible alternative to constraints and can provide a simple secondary simulation for dynamic objects.
Neil Skinner
Neil Skinner liked this on Facebook.