Ankash Kallyat demonstrates how to set up dynamic and static reflections on materials in the Unreal Development Kit using the UDK February 2011 release.

In this tutorial we’ll learn how to setup both a Dynamic (realtime) and a Static reflection material in Unreal Development Kit, and create a Parameter Switch to switch from Dynamic to Static reflections, or vice versa in UDK

Ankash also walks through the process for creating a parameter switch that can switch from using static reflections to dynamic reflections and back again. Check out the tutorial for Working with Advanced Dynamic and Static Reflections in UDK here.