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3Dmaritutorials

Creating Details for Procedural Masks in Mari

By March 30, 2013No Comments

Jens Kafitz demonstrates how to get more resolution from procedural masks in Mari and shows how to up-res masks dynamically using Mari 2’s toolset.

A quick little tutorial on how to utilize Mari 2.0 toolset to dynamically up-res your paint

Jens shows his workflow for speeding up the creation of masks by creating some procedural elements and advanced blend modes to add more detail into a painted map with very little work involved.

Jens notes that this was produced in conjunction with the Mari Ideas site, that socially posts and votes on features and ideas for the Foundry’s Mari.

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.