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Nuketutorials

Working With Animated Type in Nuke

By March 6, 2014No Comments

Use Nuke for motion graphics? Why not. It is not something that comes readily to mind when someone mentions Nuke, but being a high end compositor, with a true 3D environment – why not? Even though it doesn’t really have an animation timeline close at hand, motion graphics style animations are possible.

[blockquote source=”The Foundry”]learn how to animate imported geometry to create motion graphics[/blockquote]

Here, the Foundry proves this, with a two part look that offers some great tips and tricks for animating text and type in Nuke. You will find out how to set up a 3D scene, complete with lights and imported geometry, work with FBX files and Nuke shaders. Adding some motion blur and cast shadows rounds out the tutorial.

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.