3dEx shows a process for creating a stylized crystal model using the Zbrush, Maya, and 3D Painter workflow.
This new quick walkthrough from 3dEx covers creating a stylized crystal using the low/high baking workflow with Zbrush, Maya, and 3D Painter.
3dEx shows how to UV the model and texture the stylized crystal with Substance Painter. Marmoset Toolbag 4 takes care of the rendering.
3dEx often shows how to model and texture stylized artwork using Substance 3D Painter.