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Using Cinema 4D Effector’s Time Offset Value

By June 18, 2014No Comments

Ryan Somerville (jaypeeare) has a look at using the C4D’s effector’s time offset attribute to get more randomness and control over cloner animation. Ryan shows how you can vary up animation and string together more complex animation easily by using Time Offset.

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.