Motion Graphics Artist, Joshua Cam Smith posts a look at how to set up an abstract tentacle animation in Cinema 4D. Well, that is what this two part tutorial is about in the surface, but in actuality it is a great opportunity to integrate quite a few C4D elements together to create the final product.

The tutorial covers setting up cloth dynamics along with the tearing functionality and hair dynamics to manage the tentacle animation. Joshua also looks at using the cloner to clone objects to the base of the tentacles and shows how to use Turbulence FD to fill the object up with fluid – making it explode when the shell ruptures.

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