Benjamin Vurlod invites you to “just start a project” and shows you how to translate a simple sketch into a complete low polygon scene using Blender.

You see low polygon work all over the place these days. If you have never tried to create a low polygon scene before, you might think it is as simple as creating high polygon work and then reducing it algorithmically to a low polygon scene. That is rarely the case, however. As an artist, you are responsible for everything that you put up on the screen, every polygon and every pixel.

Here, Benjamin walks through his techniques for creating a low polygon scene in Blender, taking us through the modeling tools and how they will be used.

The 4 part tutorial covers everything from start to finish to end up with a great looking low polygon render of an outdoor scene.