3D artist Simon Fiedler contributes another great setup in Houdini. Simon shows how you can create a Slicer Asset in Side Effects Houdini, which will allow you to load in any kind of 3D object, and the Slicer Asset will rebuild it in slices.
[pullquote]how to build a slicer asset in Houdini which takes any geometry and rebuilds it with slices.[/pullquote]The Asset will let you alter the number of slices along with their appearance. You will be able to change the thickness of the slices, the angle, and a few other attributes to customize the look of the 3D shape.
Simon has been covering Houdini techniques and tutorials with a Cinema 4D slant to them. This one is no different. Simon walks through the tutorial from a Cinema 4D User’s point of view.