3D artist Simon Fiedler contributes another great setup in Houdini. Simon shows how you can create a Slicer Asset in Side Effects Houdini, which will allow you to load in any kind of 3D object, and the Slicer Asset will rebuild it in slices.

how to build a slicer asset in Houdini which takes any geometry and rebuilds it with slices.

The Asset will let you alter the number of slices along with their appearance. You will be able to change the thickness of the slices, the angle, and a few other attributes to customize the look of the 3D shape.

Simon has been covering Houdini techniques and tutorials with a Cinema 4D slant to them. This one is no different. Simon walks through the tutorial from a Cinema 4D User’s point of view.

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