Learn Basics for Working with the alSurface Material in Arnold

alShaders are free and open source production shaders for Arnold. The alSurface material is a physically plausible, energy-conserving, general-purpose surface shader intuit library. But what can these shaders do?

how to use the alSurface shader from AlShaders (Anders Langlands)

Answering that questions is Arvid Schneider who is helping out new users get into the Arnold render, now standard with Maya 2017.

Dubbed the MtoA (Maya to Arnold) 100 series courses, Arvid has been walking through all the basics to get you up and running quickly.

His first was a look at the aiStandard Material, an all-in-one general purpose shader in the Arnold node library.

Here, Arvid dives into the alSurface Material, covering the settings in the shader, noting practical examples.