Component Selections Can Create Interesting MASH Networks

One of the greatest features for the new Motion Graphics Toolkit in Maya, is the fact that you can nest MASH networks together. This make a few simple networks come together to create some really amazing things.

What if you added elections to a nested MASH network? The result is obviously pretty great. Here, Chris Hardcastle runs through a project that was created with MASH in Maya. Chris shows how you can connect several MASH networks using a component selections and a 3D Volume noise. In the end, you have a pretty versatile rig.

The example in the video was created using Maya 2017, but This technique should also work in Maya 2016 Ext 2. Actually, there is a typo in the UI where ‘Component Selection Set’ will read ‘Vertex Selection Set’.