Peter Aversten Dissects Creating a Clear Coat Material in his Latest Mari Node Graph Tutorial.
If you work with Foundry’s Mari and you don’t follow Peter Aversten’s live streams, you should! Aversten’s Mari Node GRaph tutorials cover highly specialized setups in detail. His latest looks at creating a clear coat material in Mari. Aversten breaks down his structure that uses a RenderMan shader within Mari.
The clearcoat uses an ISO mask that drives the clear coat within the Renderman shader. It consists of a combination of masks with some procedurally created micro-scratches. Aversten has covered how he uses ISO masks before. One tutorial showed how you could work with the Mari Node Graph to create ISO maps, a technique that is great for texturing and look development.