Check Out CGMA’s New Course, Animating In Unreal With Bill Buckley

NEW COURSE! ANIMATING IN UNREAL w/ Bill Buckley

2019 Spring registration is open at CGMA! They’re here to help artists connect with industry professionals and offer arts education that allows you to improve your portfolio without spending hundreds of thousands of dollars. They are a company founded by industry professionals that try to make sure the curriculum they offer consists of the most relevant information possible so artists can enter the industry equipped with the skills they need. This is all a part of their Content Management Initiative (CMI) to bring students lessons that are up to date and align with industry standards.

COURSE DESCRIPTION

This class serves as a solid introduction to the skills and techniques needed to create a cinematic in Unreal. This course will cover a proper pipeline method used in professional studios to accommodate multiple departments. The students will be walked through the creation of a cinematic starting with planning the shot, animating all associated actors and cameras, exporting from Maya into Unreal, compiling scene in Sequencer, to finally rendering out assets to share with the world.

COURSE FORMAT: Live
LECTURE TYPE: Live format (recording available afterwards)
FEEDBACK: Individual recordings
DURATION: 10 weeks
ASSIGNMENT: Deadlines each week
Q&A: Once a week
MATERIALS: Autodesk Maya (or equivalent), Unreal, AfterEffects
SKILLS LEVEL: Intermediate to Advanced
PREREQUISITES: Knowledge of Maya, Unreal, Premier and/or AfterEffects; recommended course pre-requisites include Body Mechanics

Should anyone have any questions regarding registration or portfolio review requests, please contact the CGMA Admissions department here: registration@cgmasteracademy.com or call by phone at (818) – 561 – 9542.

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